=pod =encoding utf-8 =head1 NAME Type::Tiny::Manual::UsingWithOther - using Type::Tiny with Class::InsideOut, Params::Check, and Object::Accessor. =head1 MANUAL The antlers crew aren't the only object-oriented programming toolkits in Perl town. Although Type::Tiny might have been built with Moose, Mouse, and Moo in mind, it can be used with other toolkits. These toolkits are... well... hmm... okay... they exist. If you are starting a new project, there's very little reason not to use Class::Tiny, Moo, or Moose. So you're probably okay to skip this part of the fine manual and go straight to L. =head2 Class::InsideOut You want L 1.13 or above, which has support for blessed and overloaded objects (including Type::Tiny type constraints) for the C and C options. package Person { use Class::InsideOut qw( public ); use Types::Standard qw( Str Int ); use Types::Common::Numeric qw( PositiveInt ); use Type::Params qw( signature ); # Type checks are really easy. # Just supply the type as a set hook. public name => my %_name, { set_hook => Str, }; # Define a type that silently coerces negative values # to positive. It's silly, but it works as an example! my $Years = PositiveInt->plus_coercions(Int, q{ abs($_) }); # Coercions are more annoying, but possible. public age => my %_age, { set_hook => sub { $_ = $Years->assert_coerce($_) }, }; # Parameter checking for methods is as expected. sub get_older { state $check = signature( method => 1, positional => [ $Years ] ); my ( $self, $years ) = $check->( @_ ); $self->_set_age( $self->age + $years ); } } =head2 Params::Check and Object::Accessor The Params::Check C<< allow() >> function, the C option for the Params::Check C<< check() >> function, and the input validation mechanism for Object::Accessor all work in the same way, which is basically a limited pure-Perl implementation of the smart match operator. While this doesn't directly support Type::Tiny constraints, it does support coderefs. You can use Type::Tiny's C method to obtain a suitable coderef. L example: my $tmpl = { name => { allow => Str->compiled_check }, age => { allow => Int->compiled_check }, }; check($tmpl, { name => "Bob", age => 32 }) or die Params::Check::last_error(); L example: my $obj = Object::Accessor->new; $obj->mk_accessors( { name => Str->compiled_check }, { age => Int->compiled_check }, ); I<< Caveat: >> Object::Accessor doesn't die when a value fails to meet its type constraint; instead it outputs a warning to STDERR. This behaviour can be changed by setting C<< $Object::Accessor::FATAL = 1 >>. =head2 Class::Struct This is proof-of-concept of how Type::Tiny can be used to constrain attributes for Class::Struct. It's probably not a good idea to use this in production as it slows down C globally. use Types::Standard -types; use Class::Struct; { my %MAP; my $orig_isa = \&UNIVERSAL::isa; *UNIVERSAL::isa = sub { return $MAP{$1}->check($_[0]) if $_[1] =~ /^CLASSSTRUCT::TYPETINY::(.+)$/ && exists $MAP{$1}; goto $orig; }; my $orig_dn = \&Type::Tiny::display_name; *Type::Tiny::display_name = sub { if (caller(1) eq 'Class::Struct') { $MAP{$_[0]{uniq}} = $_[0]; return "CLASSSTRUCT::TYPETINY::".$_[0]{uniq}; } goto $orig_dn; }; } struct Person => [ name => Str, age => Int ]; my $bob = Person->new( name => "Bob", age => 21, ); $bob->name("Robert"); # okay $bob->name([]); # dies =head2 Class::Plain There is not currently a high level of integration, but here's a quick example of type checking attributes in the constructor. If any of your accessors are C<< :rw >> then you would also need to add type checks to those. use Class::Plain; class Point { use Types::Common -types, -sigs; field x :reader; field y :reader; signature_for new => ( method => !!1, bless => !!0, named => [ x => Int, y => Int, ], ); method as_arrayref () { return [ $self->x, $self->y ]; } } The following signature may also be of interest: signature_for new => ( method => !!1, multiple => [ { named => [ x => Int, y => Int, ], bless => !!0, }, { positional => [ Int, Int ], goto_next => sub { my ( $class, $x, $y ) = @_; return ( $class, { x => $x, y => $y } ), }, }, ], ); This would allow your class to be instantiated using any of the following: my $point11 = Point->new( { x => 1, y => 1 } ); my $point22 = Point->new( x => 2, y => 2 ); my $point33 = Point->new( 3, 3 ); =head1 NEXT STEPS Here's your next step: =over =item * L Type::Tiny for test suites. =back =head1 AUTHOR Toby Inkster Etobyink@cpan.orgE. =head1 COPYRIGHT AND LICENCE This software is copyright (c) 2013-2014, 2017-2023 by Toby Inkster. This is free software; you can redistribute it and/or modify it under the same terms as the Perl 5 programming language system itself. =head1 DISCLAIMER OF WARRANTIES THIS PACKAGE IS PROVIDED "AS IS" AND WITHOUT ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED WARRANTIES OF MERCHANTIBILITY AND FITNESS FOR A PARTICULAR PURPOSE. =cut