package Devel::PatchPerl::Plugin; $Devel::PatchPerl::Plugin::VERSION = '2.08'; #ABSTRACT: Devel::PatchPerl plugins explained use strict; use warnings; qq[Plug it in]; __END__ =pod =encoding UTF-8 =head1 NAME Devel::PatchPerl::Plugin - Devel::PatchPerl plugins explained =head1 VERSION version 2.08 =head1 DESCRIPTION This document explains the L plugin system. Plugins are a mechanism for providing additional functionality to L. Plugins are searched for in the L namespace. =head1 INITIALISATION The plugin constructor is C. A plugin is specified using the C environment variable. It may either be specified in full (ie. C) or as the short part (ie. C). $ export PERL5_PATCHPERL_PLUGIN=Devel::PatchPerl::Plugin::Feegle $ export PERL5_PATCHPERL_PLUGIN=Feegle When L has identified the perl source patch and done its patching it will attempt to load the plugin identified. It will then call the class method C for the plugin package, with the following parameters: 'version', the Perl version of the source tree; 'source', the absolute path to the Perl source tree; 'patchexe', the 'patch' utility that can be used; Plugins are called with the current working directory being the root of the Perl source tree, ie. C. Summarised: $ENV{PERL5_PATCHPERL_PLUGIN} = 'Devel::PatchPerl::Plugin::Feegle'; my $plugin = $ENV{PERL5_PATCHPERL_PLUGIN}; eval "require $plugin"; eval { $plugin->patchperl( version => $vers, source => $srcdir, patchexe => $patch ); }; =head1 WHAT CAN PLUGINS DO? Anything you desire to a Perl source tree. =head1 WHY USE AN ENVIRONMENT VARIABLE TO SPECIFY PLUGINS? So that indicating a plugin to use can be specified independently of whatever mechanism is calling L to do its bidding. Think L. =head1 AUTHOR Chris Williams =head1 COPYRIGHT AND LICENSE This software is copyright (c) 2021 by Chris Williams and Marcus Holland-Moritz. This is free software; you can redistribute it and/or modify it under the same terms as the Perl 5 programming language system itself. =cut